

That Umbrella operative commands not only zombies but bosses. The title promises four player co-op with unique characters boasting special skills, all facing off against an antagonistic Umbrella player. It’s appropriate that the newly announced Project Resistance is a hybrid of these two spectacular multiplayer experiments. While it might not boast the budget or scale of bigger titles, Revelations 2 ’s story stands shoulder to shoulder with the main Resident Evil titles.

Each pair is a matching set that snaps together perfectly. Revelations 2 makes each character fundamental to surviving its torturous challenges. The Last of Us ’s AI partners were certainly helpful for brief moments, but on average they’re little more than thematic set dressing. The resulting gameplay dynamic has been compared to The Last of Us, but that’s selling Revelations 2 short. Plus, her small size also makes her great at exploring the environment. Just like Moira, Natalya can help Barry solve puzzles. This may be the first survival horror game where a pointing function is critical to navigating certain sections. She can even spot their hidden weak points, which helps him take down foes as quickly as possible. Luckily Natalya, a young girl Barry saves, is a psychic who can reveal the creatures to Barry. Threats that can eat bullets or turn invisible linger around every corner, just waiting to pounce. Like a comic book tie-in, two completely different stories intertwined, with each pair of characters boasting unique mechanics and abilities that clicked together seamlessly. This was over two years before Destiny would popularize the idea of shared-world experiences where you could wander into other people’s games. Resident Evil 6 not only boasted four full-length, two-player cooperative campaigns but four-player crossovers. You could disable the feature if you preferred to avoid it, but it was balanced well enough that not many players did. This feature worked in every chapter of each campaign, with custom controls and measured out spawn placements. Anyone could infiltrate your game as any enemy with the potential to completely derail you. It also had some of the most forward-thinking multiplayer designs of the seventh console generation.īefore everyone was taking notes from Dark Souls, Resident Evil 6 was first to borrow FromSoftware’s idea of campaign invasions. The game is The Avengers of the Resident Evil universe, gathering characters from multiple entries to unite against the resurgent Umbrella Corporation. It’s definitely gory and horrific, but you’ll never quiver in fear. Today, they get a much deserved reexamination. The two entries that harnessed multiplayer the most were Resident Evil 6 and Resident Evil: Revelations 2, which were critically panned and largely ignored respectively.

Resident Evil Outbreak has its fans but never hit mainstream success, and Resident Evil 5 was even more divisive.
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Co-op was always meant to be part of the very first Resident Evil game, but the series has never had much luck with the feature.
